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The Last of Us Part II in numbers

Released: June 19, 2020 · Platforms: PS4, PS5, PC

MetricNumberDateSource
Copies soldCopies sold (sell-through) on PS4, worldwide, as of spring 2022over 10 million copiesJune 2022PlayStation Blog (Naughty Dog)
BudgetDevelopment cost only (excluding marketing), Sony document from FTC v. Microsoft$220 millionJune 2023Game Developer
Peak concurrent players (Steam)All-time Steam peak of The Last of Us Part II Remastered (PC version, April 2025)18,345 playersApril 2025SteamCharts
Length (main story)HowLongToBeat, Main Story (base game listing)24 hoursOctober 2026HowLongToBeat
Metacritic score🔒 This number is in an upcoming daily mission. Play to find out.
Team sizeFull-time employees who worked on the game, Sony document from FTC v. Microsoft200 peopleJune 2023PC Gamer
Development timeDevelopment time (2014-2020), Sony document from FTC v. Microsoft70 monthsJune 2023Game Developer

Figures are updated as publishers release new data. Spotted an error? Tell us.

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