SimCity 2000 in numbers
Released: December 1, 1993 · Platforms: Mac, PC, Amiga, Super Nintendo, Saturn, PlayStation, Nintendo 64, Game Boy Advance
⚡ Guess before you look · SimCity 2000
How many copies had SimCity 2000 sold by early 2002 (console versions included)?
| Metric | Number | Date | Source |
|---|---|---|---|
| Copies soldCumulative sales, console versions included (early 2002, excluding licensed and compilation units) | 3.4 million copies | January 2002 | Maxis (Lucy Bradshaw, directrice générale) / New York University |
| BudgetProduction (development) cost per Maxis | $3.5 million | January 2002 | Maxis (Lucy Bradshaw, directrice générale) / New York University |
| Length (main story)HowLongToBeat, Main Story | 21 hours | October 2026 | HowLongToBeat |
Figures are updated as publishers release new data. Spotted an error? Tell us.
Same franchise
Other games
- The Witcher 2: Assassins of Kings
- Half-Life
- Football Manager 2024
- Firewatch
- Super Mario Galaxy
- Dying Light 2 Stay Human
- Schedule I
- Duke Nukem 3D
- The Legend of Zelda: Twilight Princess
- Half-Life 2
- Roblox
- Wii Sports Resort
Think you know gaming numbers? 5 questions a day, a slider, a leaderboard.
PLAY TODAY'S MISSION