Best-selling games of the 1990s
Super Mario 64 tops this ranking with 11.89 million copies, ahead of StarCraft (over 11 million copies) and Gran Turismo (10.85 million copies). Copies sold, according to publishers' latest official figures. 36 games ranked.
⚔ Higher or lower?
Which one sold more copies?
| # | Game | Number | Date | Source |
|---|---|---|---|---|
| 1 | Super Mario 64Lifetime worldwide sales, Nintendo 64 (original release) | 11.89 million copies | August 2013 | Guinness World Records |
| 2 | StarCraftLifetime worldwide sales, PC (base game) | over 11 million copies | February 2009 | Edge (next-gen.biz) |
| 3 | Gran TurismoCumulative worldwide sales (Japan, North America, Europe, Southeast Asia), PlayStation | 10.85 million copies | September 2006 | Polyphony Digital Inc. |
| 4 | Mario Kart 64Lifetime worldwide sales, Nintendo 64 | 9.87 million copies | March 2014 | Nintendo of America (Business Wire) |
| 5 | Final Fantasy VIIWorldwide sales of the PlayStation version, end of 2005 (incl. 4M in Japan) | 9.8 million copies | December 2005 | Square Enix |
| 6 | Gran Turismo 2Life-to-date sales, sum of Japan + North America + Europe + Southeast Asia | 9.37 million copies | June 2008 | Polyphony Digital |
| 7 | Half-LifeWorldwide retail sales (excluding Steam), late 2008 | 9.3 million copies | December 2008 | Shacknews |
| 8 | Donkey Kong CountryCumulative sales on Super Nintendo only (late 1990s) | over 8 million copies | May 1998 | Rare |
| 9 | GoldenEye 007Cumulative worldwide sales (Nintendo 64), per the game's director | over 8 million copies | September 2004 | Zoonami (Martin Hollis) |
| 10 | The Legend of Zelda: Ocarina of TimeCumulative worldwide sales (Nintendo 64), late 2000 | 7 million copies | November 2000 | Tampa Bay Times (St. Petersburg Times) |
| 11 | MystCumulative worldwide sales (including over 4.3M in the US) | over 6.3 million copies | May 2005 | GameSpot |
| 12 | Sonic the Hedgehog 2Cumulative sales of the Mega Drive/Genesis version (estimate reported by the press) | 6 million copies | November 2022 | Time Extension |
| 13 | Metal Gear SolidPlayStation sales (Japan, US, Europe, Asia), excluding Integral, end of 2004 | 5.51 million copies | December 2004 | Konami Computer Entertainment Japan |
| 14 | Kirby's Dream LandCumulative sales (Game Boy) | 5.13 million copies | November 2022 | Nintendo Life |
| 15 | Chrono TriggerCumulative sales, all versions | over 5 million copies | March 2025 | Push Square |
| 16 | Resident Evil 2Sales of the original PlayStation version | 4.96 million copies | June 2026 | Capcom |
| 17 | Street Fighter II: The World WarriorLifetime sales of Street Fighter II Turbo, Super Nintendo (1993) | 4.1 million copies | June 2026 | Capcom |
| 18 | Street Fighter II TurboCumulative Super NES version sales (Capcom Platinum Titles) | 4.1 million copies | June 2026 | Capcom |
| 19 | Crash Bandicoot 2: Cortex Strikes BackUnits shipped worldwide (sell-in), February 1999 | 4.09 million copies | February 1999 | GameDaily |
| 20 | Resident Evil 3: NemesisCumulative sales of the PlayStation version (Capcom Platinum Titles) | 3.5 million copies | June 2026 | Capcom |
| 21 | Spyro 2: Ripto's Rage!Cumulative worldwide sales as of June 30, 2007 (PlayStation), Insomniac figures | 3.45 million copies | June 2007 | Los Angeles Times |
| 22 | SimCity 2000Cumulative sales, console versions included (early 2002, excluding licensed and compilation units) | 3.4 million copies | January 2002 | Maxis / Markle Forum (données PC Data) |
| 23 | RaymanPhysical copies sold, PlayStation version only | 3.03 million copies | February 2019 | Guinness World Records |
| 24 | Resident EvilLifetime sales of the original PlayStation version (1996), excluding Director's Cut and remakes | 2.75 million copies | June 2026 | Capcom |
| 25 | Sonic AdventureCumulative worldwide sales of the Dreamcast version (June 2006) | 2.5 million copies | June 2006 | Gamasutra |
| 26 | Dino CrisisCumulative PlayStation version sales (Capcom Platinum Titles) | 2.4 million copies | June 2026 | Capcom |
| 27 | Warcraft II: Tides of DarknessWorldwide sales by mid-1998 (Blizzard announcement) | 2 million copies | July 1998 | Blizzard Entertainment |
| 28 | Secret of ManaUnits shipped (Japan + overseas), Super Nintendo | 1.83 million copies | March 2003 | Square Enix |
| 29 | Sid Meier's CivilizationCumulative sales of the original Civilization (per Bruce Shelley interview) | 1.5 million copies | February 2016 | VentureBeat |
| 30 | Super MetroidCumulative Super Nintendo cartridge sales (excluding digital re-releases) | 1.42 million copies | March 2024 | Time Extension |
| 31 | ShenmueWorldwide sales, Dreamcast | 1.2 million copies | October 2001 | Microsoft |
| 32 | Mega Man XLife-to-date sales of the Super NES version | 1.16 million copies | June 2026 | Capcom |
| 33 | Half-Life: Opposing ForceRetail (boxed) sales, excluding Steam | 1.1 million copies | November 2008 | Gamasutra |
| 34 | Another WorldApproximate worldwide cumulative sales during the 1990s | 1 million copies | December 1999 | Eurogamer |
| 35 | Command & ConquerSales within its first year | over 1 million copies | June 1997 | Westwood Studios |
| 36 | Dungeon KeeperSales in Germany (VUD Gold award, PC version) | over 100,000 copies | August 1998 | Verband der Unterhaltungssoftware Deutschland (VUD) |
Related rankings
- Best-rated games of the 1990s
- Longest games of the 1990s
- Most expensive games of the 1990s
- The best-selling video games of all time
- Best-selling games of the 1980s
- Best-selling games of the 2000s
- Best-selling games of the 2010s
- Best-selling games of the 2020s
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